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buildings, curbs, etc.) and then generate movements with different vehicles on selected routes using a proprietary artificial intelligence algorithm.
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In this major version release, AutoTURN Pro included the ability to evaluate multiple routes that avoid specified exclusion zones (e.g.
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A version upgrade was released in May 2015.
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Transoft engineers conducted several years of research to add the 3D capacity to the back-end code of the software. The ability to view clearance issues on the horizontal and vertical planes provides engineers with a more complete picture of their project environments. In 2011, Transoft Solutions added 3D capabilities to the original AutoTURN product.Plan view and chamfered vehicles can be used for simulations and or modified in this version.
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It builds on version 5.1’s abilities to loop simulations by adding the ability to export simulations to InVision (a separate software application) in order to create video clips.
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AutoTURN 4 introduced the concepts of Active Path and Active Simulation allowing for repetition of various functions without repeated re-selecting of objects. Generate simulation tools were introduced so users didn’t first have to draw the vehicle path in order to generate a simulation. The change in interface included a new toolbar. To incorporate the many new capabilities it was necessary to make significant changes to the program’s visual interface and functionality. Among other improvements, AutoTURN 4.0 included expanded international libraries of vehicles.
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Simulations could only be done from pre-drawn paths. Among other improvements, AutoTURN 3.0 enabled users to run simultaneous simulations of two vehicles in forward and reverse directions in a stop motion (frame by frame) animation.
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This version of AutoTURN included larger vehicle libraries, and a supplement for use with aircraft (This supplement would become expanded into a separate software called AutoTURN Aircraft in 1995). The 3.0 release version of AutoTURN included many upgrades over its predecessor. AutoTURN 3.0 was released in 1993, less than 1 year after AutoTURN 2.0.AutoTURN 2.0 was compatible with AutoCAD Release 10 and then Unix version of MicroStation V 3.4. The libraries of vehicles available for swept path simulation and analysis was limited and vehicle simulations could only be carried out in a forward direction. In 1992, AutoTURN 2.0 was released and was the first released version of AutoTURN compatible with Bentley Systems MicroStation Unix.AutoTURN is used to analyze road and site design projects including intersections, roundabouts, bus terminals, loading bays, parking lots or any on/off-street assignments involving vehicle access checks, clearances, and swept path maneuvers. In the 25 years since the software was released, it has improved to reflect the needs of engineers and designers in the transportation sector. The first version of AutoTURN was released for use on Autodesk’s AutoCAD Release 9. AutoTURN was designed as the practical application of a University of Calgary civil engineering graduate studies thesis by Milton Carrasco. AutoTURN was originally developed for Transoft Solutions Inc.